Hi Guys I’m back with a new battle report after being deprived of my usual WMH game fix for two weeks.
So I was up against Manu’s circle for the first time in MK3 and i forgot to bring my change of casters was hoping to run a Helynna Battlebox based 75pt list but had to work with Kaelyssa instead and pulled off the most unexpected assassination turnaround ever. I’m also going to try to make my battle reports less wordy and more to the point.
Time for the lists
Steamroller 2016 – The Pit.
Retribution Army – 74 / 75 points
(Kaelyssa 1) Kaelyssa, the Night’s Whisper [+29]
– Griffon 
– Chimera 
– Manticore 
– Sylys Wyshnalyrr, The Seeker 
Dawnguard Sentinels (max) 
– Dawnguard Sentinel Officer & Standard 
– Soulless Escort (1) 
Mage Hunter Strike Force (max) 
– Mage Hunter Strike Force Commander 
Arcanist Mechanik 
Arcanist Mechanik 
Arcanist Mechanik 
Narn, Mage Hunter of Ios 
Mage Hunter Assassin 
Ghost Sniper 
Eiryss, Mage Hunter of Ios 
Forgot to ask Manu for his list but hopefully i got this right
Circle Army – 75 / 75 points
(Baldur 1) Baldur the Stonecleaver [+31]
– Megalith 
– Wold Guardian 
– Woldwarden 
– Woldwatcher 
– Woldwatcher 
– Druid Wilder 
Shifting Stones 
– Stone Keeper 
Sentry Stone & Mannikins 
Reeve Hunter 
Reeves of Orboros (min) 
Lanyssa Ryssyl, Nyss Sorceress 
Blackclad Wayfarer 
PRE GAME THOUGHTS
I honestly did not have any actual pre-game thoughts like what to expect and what to do against Manu’s list per se since its the first time we’re playing in MK3 and I have no prior ideas on how to fight against his Wold War list. In essense however I did want to originally win via scenario and I did know I had to kill his warbeasts asap.
Manu rolled high but opted to make me play first. Not knowing how Manu would deploy I opted for a strong center with the Sentinels midfield supported by a manticore to their left with Kae, Sylyss and two arcanists behind them. I opted to deploy the two light warjacks on the flank with a single aracanist to support them.
Manu also opted for a strong center with Baldur and three of his heavies facing my sentinel wall directly and his reeves and lanyssa hiding behind the forest.
For my AD I place eiyriss and the ghost sniper on the left, the MHSF at the center and Narn and the MHA on the right flank. Hopefully to harass Manu’s forces long enough for my sentinels to deliver the charge.
Manu’s AD from what I can observe serves to protect his Wold War units by puitting in the Wold watchers and shifting stones in the cetner, the sentry stone on the forest and the waywatcher on the opposite side.
Round 1 Summary
As usual I run everything forward starting with the MHSF, I actually wanted to use these guys as bait for an early Baldur feat since I set most of my guys back. I’ve been using MHSF as roadblocks moreoften nowadays. I follow them up by running the light jacks next to them as support after the arcanist giving the chimera an extra focus for defense. Then I just walk eiyriss and the sniper forward near the flag for some shooting opportunities. The sentinels and manicore run up behind the hill. Kae moves forward and casts Banishing ward on the sentinels and refuge on herself.
The Arcanists and sylys run forward.
On Manu’s turn he runs his reeves behind the forest, advance the mannikins forward and spray’s two of my MHSF killing them and creates forests to block my path. The wold warden moves forward and creates a forest for Baldur, Lanyssa, the Waywatcher, wilder and the stone keeper to hide behind. He pops his feat this turn and runs the megalith and advances the wold watchers and wold guardian forward.
Round 2 Summary
Since I managed to bait the early feat; which I’m not really sure if it was worth it actually, I decided to hope for an early casterkill with my remaining MHSF advanced them to create a wall to prevent the warbeasts from trampling through my lines, then popped their mini-feat and fired all my shots at Baldur dealing about 8 damage from 9 shots.
I then activated the MHA and charged the sentry stone instantly killing it with the weaponmaster and charge bonus + decapitate. Narn advances to the edge of baldur’s feat and pops a shot on one of the woldwatchers.the chimera and griffon advance to hide narn from the reeves. Completely pointless IMHO since i forgot he had stealth.
I then advanced Eiyriss and the Ghost Sniper and popped two shots at the woldwatcher dealing 6 damage removing his most of his spirit. The arcanists on the left give the manticore two focus and it advances forward to try and shoot the damaged woldwatcher on my left, I managed to get Rof 2 for that turn and easily hit the woldwatcher with two boosted damage rolls taking out all of his spirit and managing to deal some damage on his mind.
Kaelyssa activates advances forward just enough to see the damaged wold watcher fires two shots stealing two fury and then refuges into base to base with the flag then pops feat. The sentinels simply run forward behind the MHSF to prevent tramples.
It’s my feat turn on Manu’s half of the round and I was really hoping that I wouldn’t lose to attrition at least on this round. So manu’s turn begins, first he recovers baldur’s hp from the megalith’s animus and uses the shifting stones to heal the damaged warbeasts and advances both woldwatchers and the megalith into my MHSF wall and kills nearly everything except for the UA and 3 other guys creating forests with a couple of them; this would have been harder had the megalith not been there reducing everyone’s def by two.
The Guardian and warden hang back and create a wall for baldur to protect him. The reeves and the reeves solo approach he MHA hoping to kill her by getting within 5 inches of her to negate stealth; luckily for me he only manages to get 3 of the reeves within 5 and misses most of his shots keeping the MHA at a good 3 boxes.
Lanyssa moves near the forest and uses her ability that removes pathfinder for any unit within 9 if im not mistaken removing the griffon’s and MHA’s pathfinder for next turn. The stone keeper activates and tries to catch narn in an aoe but only manages to do a fair amount of damage to the chimera’s shield and dealing 1 point of damage to narn.
Round 3 Summary
I keep upkeeping refuge on my turn and at this point I realized I was stupid and forgot to move sylys last turn so i dont get the free upkeep. I allocate 1 focus to the manticore and realize that both light warjacks were out of control so I dont get the free focus from power-up too. Mistakes like that happen sometimes even with pre-measuring.
For this turn my goal was to kill his warbeasts as much as possible. I begin by declaring a run/charge order with My MHA and attack the Woldwatcher on my right; three of them do a fair amount of damage but I was really hoping they would kill him to clear the way. I then activate the griffon and walk him up to the side to open a path for Narn and poke the watcher; still not enough to kill him. Narn finally charges with acrobatics and at that point I was sure that I would have killed it but RNGesus failed me and gave me double ones for a to hit roll on the back with mat 8.
Eiyriss advances forward behind the Megalith(note the wreck marker is a proxy base because we couldn’t keep the megalith steady on the hill) and fires a shot at the badly damaged watcher. I tried to do the same with the ghost sniper but he couldn’t get a clear LOS so i opted to shoot at the shifting stone. I’m not sure If i should have just shot the stones with Eiyriss too.
Kaelyssa activates and does 3 hit and run shots against the damaged woldwatcher but fails to do significant damage and just sits back to dominate the objective.
The sentinels activate and charge the damaged woldwatcher and the megalith. I was hoping to kill both so the Manticore could charge the guardian but shame i only managed to fit in 3 sentinels on the megalith and only managed to bring it down to 1 hp if I’m not mistaken. I do kill the watcher though which was absolutely guaranteed at that point.
So i then activate the arcanists and empower and concentrated power on the manticore. I thought I had a smart idea by throwing the megalith towards the guardian to knock it down, I was actually hoping to catch Baldur but I didn’t have enough range. I managed to throw him successfully with boosted attack and damage rolls and kill the megalith; and dealing minor damage to the guardian.
I end my turn with 1 CP for dominating the flag.
I forgot to take pictures for most of Manu’s half due to the intensity of the battle at this point but I’ll try to remember the events as close as possible.
Manu heals the damaged woldwatcher and manages to kill narn a MHSF and the UA. He uses the waywatcher and kills narn with a spell. and uses the reeve solo to kill my MHA. He then walks his Woldwarden and completely wrecks the chimera. The Reeves then advance and fire shots at the lone Arcanist and kills it.
His Woldguardian then activates and initially he was hoping to trample the line of sentines but I was on mini-feat turn at that point and he was fearing that if he fails to kill alot of the sentinels from the trample the freestrikes might kill his guardian so Manu simply opts to advance and kill 6 of my sentinels.
Finally he activates Baldur advances to his flag and follows up with the shifting stones to block line of sight to Baldur.
Round ends with us tied at 1-1
Round 4 Summary
My memory from this point on is a bit foggy so forgive me for that.
My turn I do my venegeance moves and hit the guardian and deal minor damage. upkeep refuge. I activate the arcanists and give two focus to the manticore, the sentinels activate and charge the woldguardian nearly killing it but their lack of numbers didn’t finish it off. I activate the remaining MHSF and attempt to block of the woldwatcher’s path trying to kill it but failing to do any significant amount of damage.
Eiyriss and the ghost sniper activate, advance and try to take shots at the woldwatcher, they hit but 6 damage still wasn’t enough to kill it.
The manticore fires about 2 shots on the woldwarden but fails to deal any significant amount of damage.
The badly damaged griffon moves back hoping that I could reach an arcanist the next turn.
I end my turn with 2CP
For Manus turn he advances the reeves forward. Kills the remaining two MHSF with the watcher and Baldur. Advances the wayfarer and kills the ghost sniper with a spray. He then uses the woldguardian to kill the remaining sentinels leaving the bannerman.
He charges the griffon with his woldwarden and kills it with his charge attack and second initial and then buys an attack to kill the sentinel bannerman.
He ends his turn leaving us both at 2-2.
Round 5 Summary
I completely forget to take pictures of round 5.
Round five begins with me upkeeping refuge and keeping all of Kae’s focus. I see that I still have my soulless alive and declare a charge to the woldwatcher to keep it from charging my manticore however i deal no damage against it.
Kae advances 6″ forward and fires three shots into the unit of reeves and kills one due to poor rolling and refuges back to the objective with 5 focus.
Eiyriss advances to toe in the zone and fires a shot at the woldguardian. The two arcanists move a few inches back to support the Manticore and give it two focus fire all two shots with boosted damage on the woldguardian finally killing it. Then firing the last shot with a boosted attack roll against lanyssa.
I end my turn with Kae Dominating the flag putting the score at 3-2
At this point Manu was hoping for an assassination run. He attempted to channel a spell through his woldwarden but opted not to due to the range and simply ran it forward.
He then advanced the wayfayer and hoped to kill Eiyriss with a spray hoping to kill her but luckily for me he missed his attack roll. He tries to do the same with his Reeve solo but also missed. Finally hoping to get the assassination he advances the shifting stones and teleports the stonekeeper near my arcanist; kills it and generates a forest. On his turn he creates with Baldur then teleports to the one near Kaelyssa to get into base to base with her. He then makes his initial attack with boosted to hit so that weight of stone triggers, and misses the first shot; he then buys another attack and boosts to hit this time hitting her deals about 8 damage which i use my focus to reduce that to three, and his next two attacks both hit against my def 13 leaving kaelyssa at about 5hp after using my focus to reduce the damage on both attacks.
Manu ends his turn keeping the score at 3-2
Round 6 Summary
So as turn 6 starts im thinking that I now need to take an assassination attempt otherwise I’d lose the next turn; he still has alot of guys that can threaten the assassination. So I upkeep Refuge with Sylys, allocate one focus on the manticore and hope for the best.
First I move Eiyriss back and shoot at Baldur for 3 damage; note at this point Baldur is still full hp but no fury to transfer so I didnt use her to strip focus/fury and this was likely my last turn.
I then activate the last arcanist and maximize focus the manticore. I then walk it up to Baldur hoping to kill him with it but I only manage to deal about half of his HP thanks to poor dice rolls even after 5 attacks. I leave him at about 7 hitboxes.
Kaelyssa finally activates and since I wasnt able to declare a charge due to distance I opted to simply hit him with her sword. I actually spent all 6 focus just trying to kill baldur and only managed to bring him down to 1hp. And Refuge Kae back 3″ thanks to weight of stone’s movement penalty.
At that point I’m thinking I’m dead no focus to negate damage, with Baldur right at my doorstep and his friends not far behind. Then I see Sylys, I think – well if I fail the charge at least i can block the charge from the woldwarden and threaten free strikes from the manticore and Sylys incase Baldur tries to charge the next turn.
So as my last desperate maneuver I declare a charge on Baldur with Syl, and Im thinking it’s almost impossible to hit since I needed 10’s and guess what i rolled excatly 10’s to hit! Still I’m pretty much rolling impossibles since Pow 7 versus arm 16, and I needed another 10 to kill him… I rolled boxcars.
Sylys Wyshnalyrr MVP, Warlock Slayer.
Post Game Thoughts
I think I played at my best that game, aside from the minor mistake of leaving the two light warjacks outside control and forgetting Sylys that one turn I think there wasn’t much else I could do to play better. It was a close game If I didn’t with assasination I’d be up at 4CP but Manu could have assassinated the following turn. Overall good game for both of us.
On a side note I attribute my win to superstition 😛 message me if you wanna know what that superstition is.
Tommorow I’ll be playing another set of games this time I’ll be using Garryth so something new for the readers to expect.